Bloomsbury · 2026

Creating the
Interactive
Digital Narrative

A practical guide to designing interactive digital narratives

Published by
Bloomsbury Academic
Creating the Interactive Digital Narrative book cover
Publisher Bloomsbury
Year 2026
Field Narrative Design

A new grammar
for interactive
storytelling

A practical guide to designing and producing collaborative digital narratives.

"Interactive storytelling isn't simply about adding choices to a linear narrative. It requires a fundamentally different way of thinking."

How do you plan and produce a story when the audience shapes its direction? When the narrative unfolds across platforms, and the creative team spans disciplines?

These are the central questions this book addresses — practically, not theoretically.

Drawing on Bradford Gyori's years of experience in television production for networks including HBO, FX and MTV, and his subsequent work as a researcher and educator, this book walks readers through the creative and organisational processes behind building interactive narratives that actually get made.

Rather than presenting a rigid formula, Creating the Interactive Digital Narrative offers frameworks, examples and working methods developed through years of collaborative production — in broadcast studios, university classrooms and community storytelling projects.

The goal is not identical projects. It is capable, adaptable storytellers who can approach any interactive challenge with clarity, creativity and the tools to bring their ideas to life.

Why an "All-at-Once" Guide?

Traditional storytelling guides often assume a linear process: idea → outline → draft → revision.

Interactive storytelling rarely works that way.

Projects evolve across multiple platforms and media simultaneously — with writers, designers, journalists, developers and producers shaping the narrative together, often all at once.

"Rather than forcing this complexity into a rigid formula, the book embraces the reality of collaborative storytelling."

It is designed to be explored flexibly — allowing readers and creative teams to move between chapters, tools and examples as their projects develop. A framework for navigating the creative process, not a rulebook for following it.

What's Inside

Frameworks, methods
and practical tools

01

A Practical Workflow for Interactive Storytelling

Step-by-step guidance on developing ideas, organising creative teams and moving projects from initial concept through to production — with real-world examples at each stage.

02

Tools for Creative Collaboration

Concrete methods for assigning roles, structuring multi-disciplinary teams and managing the complex dynamics of collaborative digital storytelling projects.

03

Case Studies from Real Projects

Lessons drawn from interactive journalism, documentary storytelling and experimental narrative work — including projects developed in television, higher education and community settings.

04

Production Models & Creative Exercises

Practical tools designed to help creators plan and produce their own interactive narratives, tested across years of university teaching and professional practice.

Who It's For

Built for educators,
designers and makers

Narrative Design & Game Studies Programs
Students and instructors working at the intersection of storytelling, design and audience participation — from undergraduate seminars to postgraduate research.
Digital Humanities & Media Practice
Researchers and practitioners investigating how narrative forms evolve across digital platforms — from interactive documentary to locative and participatory media.
Creative Writing & Publishing Programmes
Writers, editors and publishing students interested in expanding storytelling practice beyond traditional formats into interactive and digital forms.
Media & Journalism Schools
Courses exploring digital journalism, interactive documentary and new approaches to narrative reporting that combine storytelling, participation and emerging media.
Creative Professionals & Production Teams
Practitioners in television, advertising, interactive media and digital content who want structured methods for collaborative interactive storytelling.
Bradford Gyori
Bradford
Gyori
Principal Academic in Digital Storytelling
Bournemouth University
HBO
FX
MTV
E!
VH1
Bournemouth University
Bloomsbury

Bradford Gyori's path is an uncommon one. Before entering academia, he spent years working in television — contributing to projects for networks that reached tens of millions of viewers. That experience of making things — under pressure, in teams, on deadline — continues to shape everything he teaches and writes.

He is currently Principal Academic in Digital Storytelling at Bournemouth University, where he teaches interactive documentary and digital narrative design. As Programme Leader for the MA in Creative Writing and Publishing, he has built one of the UK's distinctive postgraduate programmes bridging creative writing and emerging digital forms.

His research explores what happens to stories when audiences become participants — when the narrative is no longer delivered but co-constructed. His projects span interactive documentaries, digital journalism, locative storytelling and community-based narrative initiatives.

Creating the Interactive Digital Narrative is the product of that dual life: a decade of teaching creative teams how to make interactive stories, filtered through the practical experience of someone who has actually made them.

Projects & Practice

Ideas rooted in
real creative work

The frameworks in Creating the Interactive Digital Narrative were not developed in isolation. They emerge from Bradford's ongoing work as a practitioner — building, running and researching interactive storytelling projects across a range of formats and contexts.

01

Interactive Documentary

Projects exploring how documentary storytelling evolves when audiences can shape their own path through a narrative — across platforms, formats and levels of participation.

02

Locative Storytelling

Narrative experiences that unfold across real physical locations — placing participants inside stories that respond to where they are and the choices they make.

03

Community Storytelling Initiatives

Collaborative projects developed with communities — exploring how participatory narrative methods can involve non-professional storytellers in building and sharing complex stories.

04

Experimental Narrative Research

Academic and creative research into emerging narrative forms — from branching structures and multi-platform storytelling to immersive and mixed-reality narrative experiences.

Events & Appearances

Bradford in action

Bradford regularly presents, teaches and runs live interactive storytelling experiences. Here are upcoming events and appearances.

Apr
29
Special Event
Sea Cipher: The Interactive Walking Adventure
📍 Bournemouth Lower Gardens

A live interactive narrative experience where participants explore a mysterious story unfolding across real locations. Combining storytelling, gameplay and immersive theatre, Sea Cipher places the audience at the centre of a branching narrative.

Event Details →
Mondays
Recurring · Online
Heard Word — Weekly Creative Writing Event
🕐 Mondays, 5–7pm GMT  ·  Online

A weekly creative writing event hosted by Bradford Gyori, featuring a guest writer and live feedback sessions. Each session opens with a featured writer presenting their work, followed by opportunities for participants to share short fiction and receive feedback from the group.

Writers can sign up to present a 20-minute reading (around 1500 words) or a 5-minute lightning round (around 700 words). Sessions explore experimental storytelling, strange fiction and emerging narrative forms in a supportive creative environment.

Join Next Session →
Speaking & Teaching

Talks that bridge
practice, research
and new forms

Bradford Gyori's talks draw on decades of experience across television production, narrative research and teaching interactive media in higher education. His sessions work for academic conferences, industry events and postgraduate programmes equally.

Talk 01
Designing Interactive Digital Narratives
How writers and creative teams can move from traditional linear storytelling toward interactive narrative design — with practical frameworks drawn from professional and academic practice.
Talk 02
Collaborative Storytelling Workflows
Practical methods for organising creative teams across disciplines to build complex interactive storytelling projects — and the structural and cultural challenges that arise along the way.
Talk 03
Interactive Documentary & Digital Journalism
New approaches to narrative reporting that combine storytelling, audience participation and emerging media platforms — exploring where journalism and interactive design intersect.
Talk 04
Narrative Design for Emerging Media
Exploring how storytelling adapts for immersive, locative and participatory platforms — from interactive games and VR experiences to community-based narrative projects.
Talk 05
Teaching Interactive Storytelling
Reflections on building curriculum for interactive and digital narrative forms in higher education — including practical approaches to studio-based teaching and collaborative production projects.
Talk 06
From Television to the Digital Frontier
A personal and professional exploration of how broadcast storytelling experience translates — and transforms — when applied to interactive, participatory and community-based narrative design.

Invite Bradford
to speak at your event or institution

Bradford is available for keynotes, workshops, conference presentations and programme collaborations. For universities, creative organisations and media events.

University lectures & seminars
Conference keynotes & panels
Workshops & masterclasses
Programme partnerships & collaborations
Podcast & media appearances
Send a Speaking Enquiry →